This guide has not yet been updated for the current season. Instead, he gets Dazed, a fading, non-cleansable slow that increases the damage he takes for the duration. ( Jorm's primary build should have decent protections, but also some damage so that he can contribute with fights. PASSIVE - 10% of your Mana from items is converted to Magical Power. Copyright 2019 SMITEFire | All Rights Reserved. If she ults you, ult out. If the target has over 2000 Health, the bonus damage scales up. Jormungandr Counter Smite - Zathong Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. [display_name] => Xing Tian If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. [url] => anhur Array After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Jormungandr is so large that he cannot be affected by Hard Displacement. PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. Using this item reduces the Healing received by all enemy gods within 55 units by 40% for 10s and removes 75% of any currently applied shield. Aura All enemies within 25 units are dealt 20 (+1 per level) magical damage per second. Jormungandr Builds - SmiteGuru [god] => Array For each stack of Wisdom you have, your abilities deal 0.14% of your Max Mana as True Damage to enemy gods. Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. Basic Attack Damage: 38 (+ 1.5) + 20% of Magical Power Progression: 1/1/1x damage and swing time. Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. [god] => Array Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. Unlike someone like Khepri or ***ba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the debuff's effects are increased by 10% each, stacking up to 3 times. If the target has over 2000 Health, your ability bonus damage scales up. If she's paired with someone like Xing Tian, you will die. a lot. ( This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. Lots of CC (Slows, Knockups, Trembles). Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. Vote received! [god_id] => 48 ( Vote received! ( If this happens, you are dead, just give up and be ready to buy items. Breastplate-> Silver Breastplate -> Breastplate of Valor, Magic Focus -> Enchanted Spear -> Spear of the Magus. Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. [notes] => Obnoxious CC. AURA - Enemies within 55 units have their Attack Speed reduced by 25%. ) When Jormungandr Emerges and Submerges during this ability, he knocks up Enemies and with each Submerge he leaves behind a toxic cloud. [url] => ymir [god_id] => 85 Ranked: Conquest - Match 1294861977 - smite.guru ) [display_name] => Baron Samedi ) Pros. PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). Passive If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to crowd control for 1s. This is a provisionally easy ranking. [god] => Array If Sol and or Olorun are your enemy ADC's, or your enemy ADC uses a lot of abilities, like Chiron or AMC, I've found that this works nicely. Array Array PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. [scoreVal] => 3 But if you love Jorm, and just want to have a bit of fun, go for it. Array Cooldown - 110s. Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. Please verify that you are not a bot to cast your vote. . Builds - SmiteGuru The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. You could play a tiny rodent, or an anime schoolgirl, but you could also play Jormungandr the DESTROYER OF GODS! [god] => Array SMITEFire is the place to find the perfect build guide to take your game to the next level. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. Obnoxious CC. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. At 75 stacks this item Evolves, gaining 10 Magical Penetration and 3% extra Mana to Power conversion. The Smite game packs you more than 100 playable units that are ranked based on overall performance and base stats. [god_id] => 101 [scoreVal] => 3 [display_name] => Artio Max 50 stacks. Jormungandrs Basic Attacks do not proc item hit effects. Want to support SmiteFire with an ad-free experience? Array Array Smite is an online battleground between mythical gods. The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. Start [scoreVal] => 4 [display_name] => Cabrakan PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.